Sword of the Sea moves at the pace of a magical swordsperson speeding across sand dunes on a floating blade at 170 miles per hour, and it never gives you a reason to look away.
While I wouldn’t wish the plight of And Roger's protagonist on my worst enemy, I would happily recommend this experience as another strong example of video games' strength as a storytelling medium
Twenty years after the release of this cult classic RPG, The Chinese Room is reviving the blood-sucking series from the grave. Learn about its open-world Seattle, fast-paced combat, and rocky development history.
Editor-in-chief Matt Miller went to the Wizards of the Coast headquarters to learn about how D&D’s upcoming books will embrace the Forgotten Realms, a classic setting you might recognize from Baldur’s Gate 3.
Starfield is a huge, dense game that – for better and worse – does not inundate you with tutorials in the beginning. Here are some things that will be helpful to know before starting.
We take a leap of faith into Assassin's Creed Mirage for the latest issue, giving you new details on the back-to-the-roots game before it launches in October.
Enjoyment can be found for those with the patience and fandom to fireman carry them along, but WrestleQuest's imaginative ideas die by a thousand cuts that hold Muchacho Man and his friends back from world title contention.
This week on All Things Nintendo, we deliver hands-on impressions for several games, talk about all the Switch-related news out of Gamescom, and celebrate the career of longtime Mario voice actor Charles Martinet.