We spoke with Motohide Eshiro about remastering a PlayStation 2 game, putting Yūsaku Matsuda's face inthe game, and if there is a future for games with pre-rendered backgrounds and locked cameras.
We spoke with Motohide Eshiro about remastering a PlayStation 2 game, putting Yūsaku Matsuda's face inthe game, and if there is a future for games with pre-rendered backgrounds and locked cameras.
Much like the live-action movies that kicked off the Marvel Cinematic Universe, Rivals nails what works about adapting this massive catalog of characters.
The classic 1995 horror adventure game, I Have No Mouth, And I Must Scream, was recently ported to modern consoles for the first time, which is a great excuse to revisit this Classic GI feature.
We spoke to Naughty Dog studio head and co-creator of HBO's The Last of Us about the upcoming second season of the TV adaptation in a new exclusive interview.