We went hands-on with Dragon Quest VII Reimagined in Square Enix’s Tokyo offices to learn about this inviting makeover, its design ethos, and why now is the time to remake this classic (again).
Getting excellent versions of these games in one cohesive package is great, but the true highlight is the in-depth interactive documentary and all the fun relics that exist therein.
Ahead of Dragon Quest VII Reimagined’s launch next year, and to prepare your palette for our cover story on that game, we’ve put together a retrospective look at the mainline Dragon Quest series, as told partly by the man who started it all.
We spoke with the co-directors of Ghost Of Yōtei about respecting the player's time, extinct wolves, the new director modes, Infamous, Assassin's Creed Shadows, and more.
When Eriksholm finally lays out all of its stealth puzzle pieces on the board two-thirds through the game, the entire experience sings, inviting playful and smart experimentation. I just wish I had access to all of these pieces sooner.
Like a standout freshman bursting onto the scene, College Football 25 was a pleasant surprise, but College Football 26 aptly demonstrates it wasn’t just beginner’s luck, delivering an equally impressive sophomore effort.
This futuristic vibe and unrealistic speeds may not be for everyone, but I’m delighted to see this style of play still alive and kicking its way down the course.