We spoke with Stranger Things’ Finn Wolfhard about his history with video games, Pokémon, Lego, and learned how video game music influences his own music.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Minecraft Dungeons II is a straightforward, entry-level action-RPG that proves this spin-off franchise can stand on its own and improve with subsequent entries.
Despite fumbles with its new melee combat and difficulty balancing, Control Resonant's storytelling, world, and bizarre quests kept me eager to explore its distorted New York.
TMNT: Splintered Fate is a fun roguelike full of meaningful progression and engaging action, but it doesn't soar quite as high as the games that inspired it.
If you subscribe to the digital edition of Game Informer, you can now read all about our trip to to learn about for The Casting of Frank Stone from the universe of Dead by Daylight.
Our next cover dives into Dead by Daylight's first single-player game and the collaboration between developer Supermassive Games and DBD masterminds Behaviour Interactive.
Time will tell if Capcom pushes Kunitsu-Gami along the same track as games like Monster Hunter or Resident Evil, but I would be perfectly happy for it to forever exist as an excellent standalone experiment that delivered satisfying results.