After creating some of the most beloved games of all time, a studio led by former BioWare employees is aiming to craft the next great sci-fi RPG: Exodus.
The Sinking City 2 is a respectable scare fest boasting entertaining puzzle-solving. However, middling combat, flawed progression, and an underwhelming narrative hold it back from reaching the horrific heights of its more celebrated contemporaries.
Today, some organizational shifts were announced. Alexandre Mandryka, who previously worked on Ubisoft's flagship Assassin's Creed and Far Cry franchises, will assume the creative director role.
New features are on the way which should make the game more accessible and less punishing, including the option to eliminate even the possibility of death.