The classic 1995 horror adventure game, I Have No Mouth, And I Must Scream, was recently ported to modern consoles for the first time, which is a great excuse to revisit this Classic GI feature.
With the launch of Like A Dragon on PS5, read about how this fantastic turn-based RPG captures the essence of what came before while setting out on its own journey.
Director Tokuro Fujiwara and chief producer Yoshiaki Hirabayashi talk about the challenges in bringing back the 35-year-old franchise (and challenge, in general).
Ubisoft recently revealed its Year 5 content for the melee-battling multiplayer title, and I jumped in a few matches to see how it’s changed since launch.
Whiplash-inducing crashes and unique character abilities are initially satisfying, but only the most dedicated rubberneckers will find a reason to stick around.