Was a highly anticipated blockbuster worth the wait? Are there any indie games that you didn't know about that are must plays? This list rounds up all of the games that we enjoyed the most.
Like the blood and guts that fuse to create the unholy monsters that fill its action-heavy moments, that story and combat come together to deliver a catharsis of destruction I was delighted to be part of.
We caught up with Metaphor: ReFantazio director Katsura Hashino more than a year following his latest hit to further explore the themes of the sweeping adventure, discuss his involvement with Persona, and learn more about what’s next.
We're joined by Brian Horton, creative director at Insomniac Games, to discuss Miles becoming his own hero, how the PlayStation 5 has helped the team during development, and more!
After much consideration, deliberation, and pontification, we here at Game Informer are proud to bring you the definitive list of the five best PlayStation start-up sounds of all time.
Cold War’s emphasis on speed and a greater range of movement makes the game feel fantastic, but issues with the game’s audio left us frustrated and hoping for a better experience.
Skyblivion has come a long way in the years since this team started the ambitious project, and what better way to share than with the viral "how it started" meme.
We sit down with Brian Horton, creative director at Insomniac Games, to discuss the moment Miles becomes his own Spider-Man in the upcoming Sony exclusive.
The game was originally released as an exclusive launch title for Apple Arcade in September 2019. In an exclusive interview, we talk to the creators about bringing the game to new platforms.