It's a big week, so we're breaking down the 007 First Light cover story, Resident Evil Requiem hands-on, and Code Vein II review with the help of Giant Bomb's Jan Ochoa.
We spoke with the developers behind Judas, Onimusha: Way of the Sword, Clockwork Revolution, Control Resonant, and many more for exclusive insight into some of our most anticipated upcoming games.
Cairn is more than a remarkably gripping mountain-climbing game. It's also a deeply affecting narrative of anguish, loss, and the steep cost of obsession.
As we round the corner toward fall, we've picked out a curated selection of gaming tech, toys, apparel, and tabletop games to ease the transition back into the school year.
This week on All Things Nintendo, we give our hands-on thoughts on Super Mario Bros. Wonder and deliver a review of the highly anticipated retro-style RPG Sea of Stars.
Starfield is a huge, dense game that – for better and worse – does not inundate you with tutorials in the beginning. Here are some things that will be helpful to know before starting.
We take a leap of faith into Assassin's Creed Mirage for the latest issue, giving you new details on the back-to-the-roots game before it launches in October.
Enjoyment can be found for those with the patience and fandom to fireman carry them along, but WrestleQuest's imaginative ideas die by a thousand cuts that hold Muchacho Man and his friends back from world title contention.