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Xbox Is Shutting Down Arkane Austin, Tango Gameworks, And More
Xbox is closing Arkane Austin, Tango Gameworks, and more under Bethesda, according to IGN. Alpha Dog Games, which is behind last year's mobile Mighty Doom, is being closed as well, according to the report. Roundhouse Games is also affected, but it will be absorbed by The Elder Scrolls Online team ZeniMax Online Studios.
Tango has confirmed the news online, with a thank you to its fans:
— Tango Gameworks (EN) (@TangoGameworks) May 7, 2024
Arkane Austin has followed suit, confirming the news online as well alongside word that players who purchased Redfall's Hero Pass will be eligible "to receive the value of the upgrade." Here's the studio's statement:
Signup here https://t.co/wb1R4m4emj to receive details on how eligible players can receive this credit. pic.twitter.com/69Os17kpQ8
— Arkane Studios (@ArkaneStudios) May 7, 2024
These closures arrive after Tango delivered the extremely well-received Hi-Fi Rush last year a few months before Arkane Austin released Redfall, which unfortunately didn't pan out as expected, with both critics and fans disappointed in the first-person vampire shooter from the studio behind the Dishonored series.
IGN learned of these closures in emails sent to staff by Xbox Game Studios head Matt Booty, where the executive cited reprioritization as the reason for the closures. Here is the email, in full:
Game Informer has reached out to Xbox and Bethesda for comment and will update this story if it learns more.
Arkane Austin is one half of the Bethesda-owned Arkane Studios, the other half being Arkane Lyon. Both studios often work together on Arkane games, but Arkane Austin led the charge on titles like Redfall and 2017's Prey while Arkane Lyon is behind 2021's Deathloop and the in-development Marvel's Blade game.
Arkane Lyon studio director and Marvel's Blade creative director Dinga Bakaba posted on X (formerly Twitter) shortly after news of Arkane Austin's closing hit the internet to explain his frustration and sadness:
"This is absolutely terrible," Bakaba writes. "Permission to be human: to any executive reading this, friendly reminder that video games are an entertainment/cultural industry, and your business as a corporation is to take care of your artists/entertainers and help them create value for you."
He continues, "Don't throw us into gold fever gambits, don't use us as strawmen for miscalculations/blind spots, don't make our work environment darwinist jungles. You say we make you proud when we make a good game. Make us proud when times are tough. We know you can, we seen it before."
You can read Bakaba's full thread below:
This is absolutely terrible. Permission to be human : to any executive reading this, friendly reminder that video games are an entertainment/cultural industry, and your business as a corporation is to take care of your artists/entertainers and help them create value for you.
— Dinga Bakaba (@DBakaba) May 7, 2024
Tango released Hi-Fi Rush as a surprise "out today" game during an Xbox Developer Direct in January of last year, and the game recently came to PlayStation 5. Before Hi-Fi Rush, Tango released Ghostwire: Tokyo, and outside of those two games, it is perhaps best known for The Evil Within series.
These studio closures join a string of other disheartening 2024 closures and layoffs, which now total more than 10,000 in just the first five months of this year.
Last week, Take-Two Interactive closed Rollerdrome studio Roll7 and Kerbal Space Program 2 studio Intercept Games alongside major layoffs to its indie-publisher Private Division label. That same week, we learned Deliver Us Mars developer Keoken Interactive had laid off nearly its entire staff.
Elsewhere in the year, EA laid off roughly 670 employees across all departments, resulting in the cancellation of Respawn's Star Wars FPS game. PlayStation laid off 900 employees across Insomniac, Naughty Dog, Guerrilla, and more, closing down London Studio in the process, too. The day before, Until Dawn developer Supermassive Games announced it laid off 90 employees.
At the end of January, we learned Embracer Group had canceled a new Deus Ex game in development at Eidos-Montréal and laid off 97 employees in the process. Also in January, Destroy All Humans remake developer Black Forest Games reportedly laid off 50 employees and Microsoft announced it was laying off 1,900 employees across its Xbox, Activision Blizzard, and ZeniMax teams, as well. Outriders studio People Can Fly laid off more than 30 employees in January, and League of Legends company Riot Games laid off 530 employees.
Lords of the Fallen Publisher CI Games laid off 10 percent of its staff, Unity will lay off 1,800 people by the end of March, and Twitch laid off 500 employees.
We also learned that Discord had laid off 170 employees, that layoffs happened at PTW, a support studio that's worked with companies like Blizzard and Capcom, and that SteamWorld Build company, Thunderful Group, let go of roughly 100 people. Dead by Daylight developer Behaviour Interactive also reportedly laid off 45 people, too.
[Source: IGN]
How do you feel about these closures? Let us know in the comments below!