We've played roughly 15 hours of Valor Mortis, the first-person Soulslike from the team behind the Ghostrunner series, and though we're enjoying most of it a lot, its difficulty balance feels out of tune.
We've played roughly 15 hours of Valor Mortis, the first-person Soulslike from the team behind the Ghostrunner series, and though we're enjoying most of it a lot, its difficulty balance feels out of tune.
Simon Ordell’s journey through the Scottish town of St. Amelia in 1996 is not without its shortcomings, but the experience is an affecting one buoyed by the first-person perspective.
After creating some of the most beloved games of all time, a studio led by former BioWare employees is aiming to craft the next great sci-fi RPG: Exodus.
Simon Ordell’s journey through the Scottish town of St. Amelia in 1996 is not without its shortcomings, but the experience is an affecting one buoyed by the first-person perspective.
Building on the already-great remake of the first game, Trails in the Sky 2nd Chapter masterfully updates the gameplay and timeless story, adding up to what is now the Trails series’ defining entry, and one of the best RPGs of the year.
It takes a while to wrap one's head around the flow of play, but Highguard's raid mode is a lot of fun, even while some other aspects of the game need to be further fleshed out.
Alex, Marcus, Charles, and Eric sit down for a feature-length episode discussing all the Nintendo news and previews this week, plus Overwatch's revamp, Mewgenics, and Nioh 3.
Fallout 76 served as one of Bethesda's biggest challenges to date, while the Fallout streaming series brought the post-apocalyptic action to live-action.
The second part of the Final Fantasy VII Remake trilogy adds several new features, minigames, and characters, as well as much more open biomes to explore.