We've played roughly 15 hours of Valor Mortis, the first-person Soulslike from the team behind the Ghostrunner series, and though we're enjoying most of it a lot, its difficulty balance feels out of tune.
Simon Ordell’s journey through the Scottish town of St. Amelia in 1996 is not without its shortcomings, but the experience is an affecting one buoyed by the first-person perspective.
After creating some of the most beloved games of all time, a studio led by former BioWare employees is aiming to craft the next great sci-fi RPG: Exodus.
Simon Ordell’s journey through the Scottish town of St. Amelia in 1996 is not without its shortcomings, but the experience is an affecting one buoyed by the first-person perspective.
Building on the already-great remake of the first game, Trails in the Sky 2nd Chapter masterfully updates the gameplay and timeless story, adding up to what is now the Trails series’ defining entry, and one of the best RPGs of the year.
This investigative RPG surprises and delights with its complex world, fantastic dialogue, and ability to convey a constant struggle with the warring facets of one’s own mind.
With two previously unreleased games making their way West, we sit down with general director Akitoshi Kawazu and producer Masanori Ichikawa to discuss the series’ different approach to RPGs.
Battle for Neighborville delivers exciting competitive and cooperative multiplayer, but an overly complicated economy and inconsistent PvE elements take away from the experience.