News Zelda: Skyward Sword Planned For Early 2011 Producer takes one step closer to getting an actual release date on Zelda's new adventure. by Phil Kollar on Jul 15, 2010 at 08:40 AM
reader discussion Is Multiplayer A Requirement For New Games? Should developers spend time making multiplayer modes for every game they release? Let us know what you think. by Phil Kollar on Jul 14, 2010 at 12:30 PM
News Heavy Rain Developer Working On Two "Very Different Projects" David Cage promises continued exciting and innovative work from the team behind Sony's interactive drama. by Phil Kollar on Jul 13, 2010 at 03:55 PM
News APB Overhauling Matchmaking, Combat, Driving, And More Just weeks after launch, Realtime Worlds shares plans to revamp major aspects of their action MMO. by Phil Kollar on Jul 13, 2010 at 03:15 PM
irrational thought Ken Levine To The Video Game Industry: Grow A Pair This editorial originally appeared in issue 207 of Game Informer and is written by Irrational Games' Ken Levine by Phil Kollar on Jul 13, 2010 at 01:44 PM
Podcast Respec Radio Ep. 10: APB Talk And Cataclysm Beta Madness We also discuss DC Universe Online, Guild Wars 2, Final Fantasy XIV, and more on this week's show. by Phil Kollar on Jul 13, 2010 at 12:00 PM
News Microsoft's Destination Arcade Only Available During Summer Of Arcade (UPDATE) Turns out we'll only have one month to play around with Microsoft's new Xbox Live Arcade browsing app. by Phil Kollar on Jul 13, 2010 at 07:26 AM
reader discussion Why Didn't Alan Wake Sell Better? Remedy blames it on a busy launch window. What do you think? by Phil Kollar on Jul 12, 2010 at 02:00 PM
News THQ: 3DS Will Fix Nintendo Piracy Problems Could Nintendo's latest handheld avoid the rampant piracy that has plagued the current iteration of the DS? One publisher believes so. by Phil Kollar on Jul 12, 2010 at 12:00 PM
impressions APB Launch Impressions: Neither GTA Nor MMO Realtime Worlds' "massive" online shooter is less impressive than we expected from the brains that brought us Grand Theft Auto. by Phil Kollar on Jul 11, 2010 at 04:45 PM
8 Review Dragon Quest Review: An Epic RPG Franchise Limited By The Scope Of Its Changes Square's Dragon Quest series goes handheld in an entry that is an enjoyable but with mere hints of greatness. by Phil Kollar on Jul 09, 2010 at 01:10 PM
News Star Wars: The Old Republic Now Testing In A Galaxy Near You As if Final Fantasy and World of Warcraft betas weren't enough, players will soon be receiving invites to test BioWare's upcoming Star Wars MMO. by Phil Kollar on Jul 09, 2010 at 10:05 AM
reader discussion Reader Discussion: The State Of JRPGs You've heard our discussion on Gamer Gorilla Radio. Now let us know what you think about the current state and future of JRPGs. by Phil Kollar on Jul 08, 2010 at 02:35 PM
News Dragon Quest IX Inspired By Oblivion And Diablo Producer Ryutaro Ishimura says that Square does not consider Dragon Quest IX part of the JRPG genre. by Phil Kollar on Jul 08, 2010 at 09:30 AM
News Final Fantasy XIV Closed Beta Kicks Off This Weekend Many gamers will get their first taste of Square's new MMO starting Saturday. by Phil Kollar on Jul 08, 2010 at 09:00 AM
News Guild Wars 2: No Healers, No Death Penalties, No Problem ArenaNet's sequel is bringing some huge changes to the MMORPG formula. by Phil Kollar on Jul 08, 2010 at 07:00 AM
impulse weekly Monkey Island Serves Up Some Revenge And Blacklight Offers Some Awesome Gadgets LucasArts' adventure classic is remade for XBLA and PSN, and Ignition delivers multiplayer shooting on the cheap. by Phil Kollar on Jul 07, 2010 at 02:01 PM
News Second StarCraft II Beta Starting Soon Spend the last few weeks before StarCraft II's release playing StarCraft II. by Phil Kollar on Jul 07, 2010 at 01:15 PM
reader discussion Are You Excited For Kinect? Do Kinectimals, Child of Eden, and other games using Microsoft's new motion-sensing technology make you psyched for the future? Or are you expecting this test to be a failure? Let us know! by Phil Kollar on Jul 07, 2010 at 10:45 AM
News Blizzard Overhauling World Of Warcraft Talent System In Cataclysm Blizzard wants a less complicated talent system, which means no more talent points every level. by Phil Kollar on Jul 07, 2010 at 08:45 AM