This wild Metroidvania reimagining of Pac-Man and other Namco properties may not have bowled us over in gameplay, but its premise may be more than enough to carry the adventure.
We played an extended segment of Star Wars Outlaws to learn how the various parts come together in hopes of creating the ultimate scoundrel experience.
We spoke to Moon Studios about the change in mindset between developing the Ori games and the work-in-progress No Rest for the Wicked for Early Access.