We spoke with Stranger Things’ Finn Wolfhard about his history with video games, Pokémon, Lego, and learned how video game music influences his own music.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Minecraft Dungeons II is a straightforward, entry-level action-RPG that proves this spin-off franchise can stand on its own and improve with subsequent entries.
Despite fumbles with its new melee combat and difficulty balancing, Control Resonant's storytelling, world, and bizarre quests kept me eager to explore its distorted New York.
When news hit the office of the Nintendo 2DS, the Game Informer office erupted in commentary. Here are some of the editors' opinions on the new device.
Find out why selecting romance candidates are never cut-and-dried, what's in store for Dragon Age: Inquisition, and how BioWare attempts to bring out a different side to a character during courtship.
Thedas is yours to shape thanks to Dragon Age Keep, a new tool that helps players continue the journey in the worlds they created in Dragon Age: Origins and Dragon Age II.
With the king of basketball gracing the cover of the king of video game hoops, the NBA 2K series is riding high. Today's gameplay-centric trailer showcases many of the new features coming to the hardcourt this year.
With the king of basketball gracing the cover of the king of video game hoops, the NBA 2K series is riding high. Today's gameplay-centric trailer showcases many of the new features coming to the hardcourt this year.
Japanese publisher/developer Level-5 pulled back the curtain a little bit at its Vision press conference, announcing sales for the Professor Layton series and RPG Ni No Kuni: Wrath of the White Witch.
After recently announcing the business model for The Elder Scrolls Online, Bethesda is tackling one of the biggest stumbling blocks the genre has on consoles.