Minecraft Dungeons II is a straightforward, entry-level action-RPG that proves this spin-off franchise can stand on its own and improve with subsequent entries.
I hope you like creepy Annapurna games about protagonists with fuzzy memories exploring a weird place because we have two of them. Or you can play some soccer.
After creating some of the most beloved games of all time, a studio led by former BioWare employees is aiming to craft the next great sci-fi RPG: Exodus.
Minecraft Dungeons II is a straightforward, entry-level action-RPG that proves this spin-off franchise can stand on its own and improve with subsequent entries.
Despite fumbles with its new melee combat and difficulty balancing, Control Resonant's storytelling, world, and bizarre quests kept me eager to explore its distorted New York.
In the newest episode of Conan O'Brien's Clueless Gamer series, the
talk-show host who is slowly turning into a gamer, seeks vengeance on a
strip-club bouncer who kicked him out of the club.
Fans of the Japanese gaming scene have reason to be happy, as Tecmo Koei announced today that it will be bringing three interesting games to Western markets.
The Monkey Island creator's iOS pirate musical is free today (we assume in honor of National Talk Like a Pirate Day), and so you should go get the free booty.
This week saw the launch of what will likely be the year's best-selling, and one of its best reviewed, games: Rockstar's Grand Theft Auto V. We talk about this huge experience on this week's show.
Despite delays and extensions, Double Fine's Kickstarted Broken Age
soldiers on. The first part of the game is now completely playable from
beginning to end internally at Double Fine.
Maybe their special moves just went unused, or maybe they looked lame and had stupid effects. In any case, these are top summons you're likely to forget.
A new documentary is on the way profiling the man behind the Gran
Turismo franchise, Kazunori Yamauchi, and his drive for perfection in
the creation of the virtual automobile experience.
Author Neal Stephenson wanted to make a swordfighting game with motion controls, raised $500,000 on Kickstarter, and now suggests that the project is on hold.
Update: D3Publisher has reached out to us to let us know, despite earlier confusions, that Beemo will appear on both the 3DS and Wii U version of the game.