Alex and Marcus hop on to chat about their trip to see Tomb Raider: The Legacy of Atlantis, and discuss our retrospective on Lara Croft's legacy in games.
This holiday season, we’ll be cozying up on the couch to game with our loved ones. These are our favorite family-based games, complete with recommended player counts and age ranges.
You're in an important meeting or on a first date or in some other social situation where it would be rude to check your phone. Unfortunately, you keep getting texts. If only you had Razer's Nabu.
In this video feature, the studio heads of Turtle Rock describe what makes Evolve different than their previous games, and what it's like to play this intense multiplayer experience.
Faeria combines elements of collectible card games, board games, and tactical games. The end result is a satisfying strategy title that eschews popular free-to-play gaming trends.
If you live in San Francisco and are interested in seeing some of
character-design maquettes for Respawn's upcoming Titanfall, a handful
of figures will be on display at the 1AM Art Gallery starting on
Friday.
Before E3 last year, Gameloft announced that it would release another mobile entry in Gearbox's classic Brothers In Arms shooter series, but we finally got a chance to see the game in action at CES.
Yesterday Valve unveiled it's full list of fourteen Steam Machine partners, however, not each Steam Machine is created equal. Here's a deeper dive into what you can expect from each system.
Tiny Brains, the co-op puzzler that recently released for PlayStation 4,
is now available for PlayStation 3 and if you buy one version, you
automatically own the other.
Sony's taking a new approach to backwards compatibility with PlayStation Now, a new streaming gaming service that will allow you to play titles from past generations of PlayStation on a variety of devices.
Sony's already announced that the PlayStation 4 has been selling strongly at retail, and this popularity seems to be carrying over on the software side as well.
Eidos-Montreal's Thief reboot has had a long and colorful development cycle. Some people have worried about what that means for the finished product, but the team doesn't think its process has been unusual.
Eidos-Montreal's Thief reboot has had a long and colorful development cycle. Some people have worried about what that means for the finished product, but the team doesn't think its process has been unusual.
Eidos-Montreal's Thief reboot has had a long and colorful development cycle. Some people have worried about what that means for the finished product, but the team doesn't think its process has been unusual.