Exclusive: Meet Suliman, Exodus' Bad Boy Spy | GI Cover Story
We sat down with the team behind the upcoming sci-fi RPG Exodus to discuss Suliman's design, appeal, combat capabilities, and what you might expect from him in next year's time-bending adventure.
We've played roughly 15 hours of Valor Mortis, the first-person Soulslike from the team behind the Ghostrunner series, and though we're enjoying most of it a lot, its difficulty balance feels out of tune.
Simon Ordell’s journey through the Scottish town of St. Amelia in 1996 is not without its shortcomings, but the experience is an affecting one buoyed by the first-person perspective.
After creating some of the most beloved games of all time, a studio led by former BioWare employees is aiming to craft the next great sci-fi RPG: Exodus.
Simon Ordell’s journey through the Scottish town of St. Amelia in 1996 is not without its shortcomings, but the experience is an affecting one buoyed by the first-person perspective.
Building on the already-great remake of the first game, Trails in the Sky 2nd Chapter masterfully updates the gameplay and timeless story, adding up to what is now the Trails series’ defining entry, and one of the best RPGs of the year.
Swedish company Tobii Technology has teamed up with peripheral company SteelSeries to release an eye tracking system for PC gaming, and the possibilities are pretty cool.
We won't know if Telltale Games' newest project will capture the harsh realism of the show, but perhaps Funko's newly revealed Game of Thrones minifigure collection will ease your mind until that day arrives.
Destiny's art director tells the story behind the Easter egg that hinted at Destiny, the Traveler, and what Bungie would release five years down the road.
Two burglars forced their way into game developer Robotoki's Los
Angeles-based offices last night, but were quickly detoured by the
company's president Robert Bowling.
The auto industry gets to fiddle around with concept designs all the time; it only seems fitting the PC industry should do the same. Here's the scope on Razer's experimental modular PC: Project Christine.
You're in an important meeting or on a first date or in some other social situation where it would be rude to check your phone. Unfortunately, you keep getting texts. If only you had Razer's Nabu.
In this video feature, the studio heads of Turtle Rock describe what makes Evolve different than their previous games, and what it's like to play this intense multiplayer experience.