Exclusive: Meet Suliman, Exodus' Bad Boy Spy | GI Cover Story
We sat down with the team behind the upcoming sci-fi RPG Exodus to discuss Suliman's design, appeal, combat capabilities, and what you might expect from him in next year's time-bending adventure.
We've played roughly 15 hours of Valor Mortis, the first-person Soulslike from the team behind the Ghostrunner series, and though we're enjoying most of it a lot, its difficulty balance feels out of tune.
Simon Ordell’s journey through the Scottish town of St. Amelia in 1996 is not without its shortcomings, but the experience is an affecting one buoyed by the first-person perspective.
After creating some of the most beloved games of all time, a studio led by former BioWare employees is aiming to craft the next great sci-fi RPG: Exodus.
Simon Ordell’s journey through the Scottish town of St. Amelia in 1996 is not without its shortcomings, but the experience is an affecting one buoyed by the first-person perspective.
Building on the already-great remake of the first game, Trails in the Sky 2nd Chapter masterfully updates the gameplay and timeless story, adding up to what is now the Trails series’ defining entry, and one of the best RPGs of the year.
From bank heists and laser fights to flying cities and underground settlements, 2013 was a diverse year for the shooter genre. Here we celebrate the best of the best.
Starting tomorrow (after the next PlayStation Store update hits), Irrational Games' BioShock Infinite is a free download for PlayStation Plus subscribers
The first DLC pack for Call of Duty: Ghosts contains a number of surprising features, including the ability to play as Halloween's legendary Michael Myers in a map that pays tribute to classic horror films.
Video games are an expensive hobby, and while it might not appear to
be true – considering current prices – in general, the cost of playing video
games has gone down over the years.
The standalone Landmark creation tool allows players to build anything
they want in the world of EverQuest Next, and the latest developer diary
shows off how it easy it is to use.
Update: Awesome Games Done Quick wrapped up its week-long video game speed run
live stream charity event last night, more than doubling its initial
fundraising goal.
We like to highlight the work of artists on Game
Informer who create impressive or innovative art based on the
video games we love. Here's a collection of some of our favorites from
2013.
In a post on the official SimCity blog, Maxis and Electronic Arts offer its blessings for those who want to mod SimCity, but not without a few restrictions.
A group from Carnegie Mellon's Entertainment Technology Center is working on a forced perspective game, and have some impressive technology to showcase in an interesting tech demo video.
Fable Anniversary has gone gold, which means the version of the game
that will be pressed on discs and sold is complete. Lionhead has also
detailed some of the pre-order bonuses available for reserving the
game.
With over 150,000 attendees and two million square feet of exhibit space there was a lot to
see at this year's CES. Even if you were there, you probably didn't see it all. Come with us as we take a blurry tour through
the four day conference.
Luigi's Mansion 2 for the 3DS may have seemed like an internal Nintendo game, but it was actually designed by the independent studio Next Level Games in Canada, which is happy to keep working for the Japanese publisher.