We've played roughly 15 hours of Valor Mortis, the first-person Soulslike from the team behind the Ghostrunner series, and though we're enjoying most of it a lot, its difficulty balance feels out of tune.
We've played roughly 15 hours of Valor Mortis, the first-person Soulslike from the team behind the Ghostrunner series, and though we're enjoying most of it a lot, its difficulty balance feels out of tune.
Simon Ordell’s journey through the Scottish town of St. Amelia in 1996 is not without its shortcomings, but the experience is an affecting one buoyed by the first-person perspective.
After creating some of the most beloved games of all time, a studio led by former BioWare employees is aiming to craft the next great sci-fi RPG: Exodus.
Simon Ordell’s journey through the Scottish town of St. Amelia in 1996 is not without its shortcomings, but the experience is an affecting one buoyed by the first-person perspective.
Building on the already-great remake of the first game, Trails in the Sky 2nd Chapter masterfully updates the gameplay and timeless story, adding up to what is now the Trails series’ defining entry, and one of the best RPGs of the year.
The strange revelations regarding famed video game composer Mamoru Samuragochi continue. After he admitted that another composer had created his works, reports are now stating that he may have faked being deaf.
This week, we discuss a very diverse selection of games: the latest chapter in The Wolf Among Us, the JPRG Bravely Default, and the oddball indie Octodad: Dadliest Catch.
Free-to-play games often get a bad reputation, but just because some games do free-to-play poorly doesn't mean there aren’t numerous examples of free-to-play games that do it right.
January was a fairly quiet month for video game news, but things are looking up thanks to some big releases on the horizon. In the meantime, check out this week's roundup of blogs from the Game Informer community.