Taking cues from the likes of Hollow Knight and Ori, this punishing platforming and exploration game is well worth your time if you're up for a big challenge.
Taking cues from the likes of Hollow Knight and Ori, this punishing platforming and exploration game is well worth your time if you're up for a big challenge.
Taking cues from the likes of Hollow Knight and Ori, this punishing platforming and exploration game is well worth your time if you're up for a big challenge.
Like the blood and guts that fuse to create the unholy monsters that fill its action-heavy moments, that story and combat come together to deliver a catharsis of destruction I was delighted to be part of.
We caught up with Metaphor: ReFantazio director Katsura Hashino more than a year following his latest hit to further explore the themes of the sweeping adventure, discuss his involvement with Persona, and learn more about what’s next.
Cal Kestis’ droid buddy is adorable and helpful. We talked to Respawn all about the process of creating him and working with Ben Burtt to create his voice.
In this clip from The GI Show podcast, Rod Fergusson reflects on his time at Epic Games and how gaming history could have been very different if he had stayed.
It turns out that even when you yourself have reached legendary status within the Nintendo ranks, the excitement of collaborating with Shigeru Miyamoto never really goes away.
Creative director Hugo Martin and executive producer Marty Stratton break down Doom Eternal's new features and give a status update on mods, ray tracing, and arcade mode.