We recently spoke with the Exoprimal development team and asked how Capcom's proprietary engine can make a game like Resident Evil 4 remake, Street Fighter 6, and Ghosts 'n Goblins Resurrection.
Madden NFL 27 can offer up unforgettable moments through gameplay, but when it comes to being the coach/GM of a team or its superstar, it doesn’t fully deliver.
Marcus, Charles, and Eric discuss a few early previews of some of fall's big games, then discuss fighting superheroes and retiring to a cozy farming life.
Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
Madden NFL 27 can offer up unforgettable moments through gameplay, but when it comes to being the coach/GM of a team or its superstar, it doesn’t fully deliver.
Special guest (and former host) Ben Reeves joins The Game Informer Show to discuss the big PlayStation shake-up, our favorite games of 2026, and Kyle's Rhythm Heaven Groove review.
Rhythm Heaven Groove is not my favorite in the franchise, but it makes me just as happy, proud, anxious, and angry as all the previous games in the series.
The improved graphics and fighter distinctions are welcome improvements, but when almost everything else feels so familiar or inessential, I can’t help but wonder if EA Sports’ UFC franchise has experienced too much time uncontested at the top.
This week on The Game Informer Show podcast, we're joined by gamer comedian Patrick Susmilch to talk Star Fox, Steam Next Fest, Adventures of Elliot, and lots more.