Twenty years after the release of this cult classic RPG, The Chinese Room is reviving the blood-sucking series from the grave. Learn about its open-world Seattle, fast-paced combat, and rocky development history.
Some video games are meant to be played by families. Some are about families. Here are some of the bloodlines that have persisted through franchise sequels and spinoffs.
Editor-in-chief Matt Miller went to the Wizards of the Coast headquarters to learn about how D&D’s upcoming books will embrace the Forgotten Realms, a classic setting you might recognize from Baldur’s Gate 3.
We interviewed the developers at Obsidian to learn everything we could about Grounded 2’s Game Preview period, including its new map, tools, rideable bugs, and more.
Donkey Kong and Pauline’s adventure is a showpiece for Nintendo’s new console, and it meets the incredibly high standard the developer has been setting for itself since the ‘80s.
When Eriksholm finally lays out all of its stealth puzzle pieces on the board two-thirds through the game, the entire experience sings, inviting playful and smart experimentation. I just wish I had access to all of these pieces sooner.
This is (gamer) Halloween, this is (gamer) Halloween, Halloween, HALLOWEEN! While the holiday itself is over, our love for these gaming costumes lives on forever.
While the future of Silent Hills remains unclear and P.T. remains an unfinished journey, one Doom fan decided to carry on this horror adventure's legacy in a different way.
It's been a hot minute since we've heard anything about Beyond Good & Evil 2 and with the tumultuous year for Ubisoft particular, fans are worried about the game's future.
Game Informer Staff interviews Marvel Games' Vice President & Head of Creative, Bill Rosemann, to discuss and explore the comic book origins and inspirations behind Marvel's Spider-Man: Miles Morales.
We sat down with Lionsgate to see what went on behind the scenes of adapting the Blair Witch movie into a horror game and how it evolved into VR and beyond.