Twenty years after the release of this cult classic RPG, The Chinese Room is reviving the blood-sucking series from the grave. Learn about its open-world Seattle, fast-paced combat, and rocky development history.
Some video games are meant to be played by families. Some are about families. Here are some of the bloodlines that have persisted through franchise sequels and spinoffs.
Editor-in-chief Matt Miller went to the Wizards of the Coast headquarters to learn about how D&D’s upcoming books will embrace the Forgotten Realms, a classic setting you might recognize from Baldur’s Gate 3.
We interviewed the developers at Obsidian to learn everything we could about Grounded 2’s Game Preview period, including its new map, tools, rideable bugs, and more.
Though I relished in each moment of discovery and lived for the run where I put together my learnings to complete all the goals in one run, Time Flies' lifespan is nearly as short as the titular character's.
Across its 12-hour runtime, Ninja Gaiden: Ragebound seamlessly blends gorgeous pixel art, inventive level design, and sublime gameplay to create one of the best retro throwbacks I've ever played.
Donkey Kong and Pauline’s adventure is a showpiece for Nintendo’s new console, and it meets the incredibly high standard the developer has been setting for itself since the ‘80s.
FBC: Firebreak is weird, both aesthetically in-game and as a product, but after playing, my hesitation at this weirdness has been replaced by enthusiasm.
We visited the set of The Last of Us season two to watch the filming of a scene from Episode Five and learned about the nuance, dedication, and patience that goes into creating a show.
The first game was a fun one-off experience, but its sequel is a far more complete and rewarding package that left me hungry for more savage planets to explore.