Taking cues from the likes of Hollow Knight and Ori, this punishing platforming and exploration game is well worth your time if you're up for a big challenge.
Like the blood and guts that fuse to create the unholy monsters that fill its action-heavy moments, that story and combat come together to deliver a catharsis of destruction I was delighted to be part of.
We caught up with Metaphor: ReFantazio director Katsura Hashino more than a year following his latest hit to further explore the themes of the sweeping adventure, discuss his involvement with Persona, and learn more about what’s next.
The game was originally released as an exclusive launch title for Apple Arcade in September 2019. In an exclusive interview, we talk to the creators about bringing the game to new platforms.
In the new video from Archipel, Mikami talks being turned down from Capcom, the making of the Resident Evil series, and what makes for good survival horror.