Despite fumbles with its new melee combat and difficulty balancing, Control Resonant's storytelling, world, and bizarre quests kept me eager to explore its distorted New York.
Despite fumbles with its new melee combat and difficulty balancing, Control Resonant's storytelling, world, and bizarre quests kept me eager to explore its distorted New York.
After coming away disappointed with the Chapter 4 Gamescom demo in August, this new Final Fantasy VII Revelation demo, set during Chapter 1, gave me exactly what I was looking for.
After creating some of the most beloved games of all time, a studio led by former BioWare employees is aiming to craft the next great sci-fi RPG: Exodus.
Despite fumbles with its new melee combat and difficulty balancing, Control Resonant's storytelling, world, and bizarre quests kept me eager to explore its distorted New York.
Simon Ordell’s journey through the Scottish town of St. Amelia in 1996 is not without its shortcomings, but the experience is an affecting one buoyed by the first-person perspective.
We interviewed to producer Julien Laferrière about the big changes, the upcoming priorities, and the decisions that went on behind the scenes during the development of Ubisoft's Viking saga.
2020 has been a crazy year, so it's fitting that this Replay episode follows suit. Join us as we celebrate the season with some of the wildest Christmas games we could find on Steam!
All Elite Wrestling's most popular referee discusses her love of gaming as well as her past-life in game development and how that's helped her shape AEW's first batch of video games.
With bold narrative ambition, intense gameplay, and meticulous technical execution, The Last of Us Part II doesn’t only distinguish itself as the best game of 2020; it’s one of the defining experiences of the outgoing console generation.