We interviewed game director Mike Daly after the launch of Insomniac’s recent Wolverine game to get his take on what makes Wolverine and Spidey different to work on, his thoughts on breadcrumb trails, and why Logan can’t ever seem to get the girl.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
It doesn’t reinvent the genre, but Sackboy: A Big Adventure is a wonderful platformer that takes what’s come before, sprinkles in its trademark aesthetic, and shakes things up enough to feel fresh and exciting.
Watch Jeff Cork, Marcus Stewart, and Alex Van Aken play Teardown, a new Steam Early Access game that features a simulated and fully destructible voxel world.
Rampant reports hit earlier this week alleging that Xbox has been in talks with several Japanese studios for acquisition. Phil Spencer himself is saying to hold on for a moment.