Cairn is more than a remarkably gripping mountain-climbing game. It's also a deeply affecting narrative of anguish, loss, and the steep cost of obsession.
Cairn is more than a remarkably gripping mountain-climbing game. It's also a deeply affecting narrative of anguish, loss, and the steep cost of obsession.
Wildlight has crafted a compelling new twist on competitive matchplay with strong shooting mechanics, but several hours of play suggest crucial ingredients are missing.
We spoke with the developers behind Judas, Onimusha: Way of the Sword, Clockwork Revolution, Control Resonant, and many more for exclusive insight into some of our most anticipated upcoming games.
Cairn is more than a remarkably gripping mountain-climbing game. It's also a deeply affecting narrative of anguish, loss, and the steep cost of obsession.
Taking cues from the likes of Hollow Knight and Ori, this punishing platforming and exploration game is well worth your time if you're up for a big challenge.
Capcom showed off a new video, and also detailed some more of what players can expect out of the unusual action/shooting game about rampaging dinosaurs.
Diablo Immortal is a great translation of the Diablo formula for mobile devices, but certain monetization decisions sully an otherwise excellent experience.
In a surprise announcement, we’ve learned that Hideo Kojima, the designer behind Metal Gear and Death Stranding, has a new project in the works with Xbox.