We spoke with producers Eiji Aonuma and Hidemaro Fujibayashi remaking Ocarina of Time, what needed changing and what needed to stay the same, Easter Eggs, the Bombchu Bowling operator, and more.
The new control scheme for the Switch 2 remake of The Legend of Zelda: Ocarina of Time helps make it feel new, but you can improve it even further if you own a Switch 2 Pro Controller.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
We interviewed to producer Julien Laferrière about the big changes, the upcoming priorities, and the decisions that went on behind the scenes during the development of Ubisoft's Viking saga.
2020 has been a crazy year, so it's fitting that this Replay episode follows suit. Join us as we celebrate the season with some of the wildest Christmas games we could find on Steam!
All Elite Wrestling's most popular referee discusses her love of gaming as well as her past-life in game development and how that's helped her shape AEW's first batch of video games.
With bold narrative ambition, intense gameplay, and meticulous technical execution, The Last of Us Part II doesn’t only distinguish itself as the best game of 2020; it’s one of the defining experiences of the outgoing console generation.