This 2D action roguelike encapsulates the main critique of Swery and Suda51’s works: an abundance of surreal humor and style, but severely lacking in polished substance.
This 2D action roguelike encapsulates the main critique of Swery and Suda51’s works: an abundance of surreal humor and style, but severely lacking in polished substance.
This week, former president and COO of Nintendo of America joins Brian to cover his time at Nintendo, the process of writing a book, and his interactions with legendary Nintendo developers.