Exclusive: Meet Suliman, Exodus' Bad Boy Spy | GI Cover Story
We sat down with the team behind the upcoming sci-fi RPG Exodus to discuss Suliman's design, appeal, combat capabilities, and what you might expect from him in next year's time-bending adventure.
We've played roughly 15 hours of Valor Mortis, the first-person Soulslike from the team behind the Ghostrunner series, and though we're enjoying most of it a lot, its difficulty balance feels out of tune.
Simon Ordell’s journey through the Scottish town of St. Amelia in 1996 is not without its shortcomings, but the experience is an affecting one buoyed by the first-person perspective.
After creating some of the most beloved games of all time, a studio led by former BioWare employees is aiming to craft the next great sci-fi RPG: Exodus.
Simon Ordell’s journey through the Scottish town of St. Amelia in 1996 is not without its shortcomings, but the experience is an affecting one buoyed by the first-person perspective.
Building on the already-great remake of the first game, Trails in the Sky 2nd Chapter masterfully updates the gameplay and timeless story, adding up to what is now the Trails series’ defining entry, and one of the best RPGs of the year.
Between a number of major esports events coming to a head, the fighting game scene having events across the world, and some good ol' Rocket League, there should be more than enough to keep you busy this weekend.
Congratulations: You've successfully made it to another weekend! If you're anything like the G.I. staff, that means rewarding yourself with 48 hours of decadent, game-playing laziness! Or yardwork. One of the two.
Far: Lone Sails stands in the difficult-to-define genre of games like Inside, but sets itself apart in a big way with a lumbering, upgradable vehicle that carries you through a desolate world.
Sony Santa Monica's Matt Sophos and Richard Gaubert talk about their work on Lost Planet 3, why writing for Kratos is so hard, and drop hints about the series' future.