Though not every part lives up to the high bar set by its main gameplay, Australia Did It is ultimately defined by its creative combination mechanics, improvisational gameplay, and outstanding turn-based defense system.
This holiday season, we’ll be cozying up on the couch to game with our loved ones. These are our favorite family-based games, complete with recommended player counts and age ranges.
While Rise of the Guardians is built on a solid foundation of hack-and-slash action and co-op multiplayer, the simplicity and monotony of the gameplay quickly becomes obvious.
Warhorse Studios showed off a tech demo of their upcoming medieval RPG, and it demonstrates some of the detail that the next generation of consoles will allow.
If job postings are to be believed, Popcap is looking to expand its operations into the console market with a much larger scale game than their typical releases.
In an interview with wired.com, BioShock Infinite's creative director Ken Levine talked about the decision behind the game's box art, which has received a negative reception online from fans.
Dementium II was a DS game, and now it's going to be a PC game. Here's
what is going on behind the scenes at development. It's not what you
would think.