RuneScape: Dragonwilds strikes a respectable balance between a fantasy RPG and survival crafting game, but could use a better balance between fun and tedium.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
RuneScape: Dragonwilds strikes a respectable balance between a fantasy RPG and survival crafting game, but could use a better balance between fun and tedium.
Samson delivers a promising experience we could see ourselves pouring hours upon hours into, but as its April release date approaches, we have a few concerns.
Controlling Kratos, fighting, and exploring just isn’t particularly fun on a basic level. A just below perfunctory genre experience alongside characters and in a setting I admit I like spending time with.