Keeper is strange in many ways, and sometimes crosses over into genuine psychedelia. In evaluating it as a game, some things didn’t work for me. As a piece of art and creative endeavor, it fares far better.
Keeper is strange in many ways, and sometimes crosses over into genuine psychedelia. In evaluating it as a game, some things didn’t work for me. As a piece of art and creative endeavor, it fares far better.
Vampire: The Masquerade – Bloodlines 2 doesn't live up to the modern standards set by other open-world role-playing games, but once you get past that, it's an acceptable vampire experience.
In this Game Informer podcast extra, we have an interview with The Last of Us Part II’s creative director Neil Druckmann and narrative lead Halley Gross.
Sucker Punch borrows from other open world games, but ultimately charts an original and creative course to craft a samurai epic of tremendous breadth and beauty.