I appreciate how Baby Steps commits to the bit by making the player the brunt of the joke, but its frustrating difficulty, paired with occasionally poorly designed levels, kept me from laughing alongside it.
We spoke to Sony Santa Monica’s creative director Cory Barlog and senior manager of technical production Matt DeWald about bringing the highly-praised PS4 release to PC.
Monster Hunter Rise showcases its commitment to engaging combat with interesting new mechanics, but these changes aren't enough to differentiate it from previous titles.