I hope you like creepy Annapurna games about protagonists with fuzzy memories exploring a weird place because we have two of them. Or you can play some soccer.
After creating some of the most beloved games of all time, a studio led by former BioWare employees is aiming to craft the next great sci-fi RPG: Exodus.
Despite fumbles with its new melee combat and difficulty balancing, Control Resonant's storytelling, world, and bizarre quests kept me eager to explore its distorted New York.
Simon Ordell’s journey through the Scottish town of St. Amelia in 1996 is not without its shortcomings, but the experience is an affecting one buoyed by the first-person perspective.
In 1997 Jeff Goldblum recorded a bizarre, secret ending to the PlayStation One game. 21 years later, we showed him the footage and filmed his reaction.
We spoke with the man in charge of Universal's new gaming initiative to learn why you can expect more Universal games coming from the "best developers" in the industry.
Celeste, Shenmue, and Sea of Thieves all get time in the blogging community spotlight this week, along with the tricky topic of limited saves in games. Time to get reading!
In today's NGT episode, Ben Hanson and Dan Tack show Leo and me their carefully constructed parks from this sim, before the dinos inevitably break loose.