I hope you like creepy Annapurna games about protagonists with fuzzy memories exploring a weird place because we have two of them. Or you can play some soccer.
After creating some of the most beloved games of all time, a studio led by former BioWare employees is aiming to craft the next great sci-fi RPG: Exodus.
Despite fumbles with its new melee combat and difficulty balancing, Control Resonant's storytelling, world, and bizarre quests kept me eager to explore its distorted New York.
Simon Ordell’s journey through the Scottish town of St. Amelia in 1996 is not without its shortcomings, but the experience is an affecting one buoyed by the first-person perspective.
Heading towards the end of our month of exclusive coverage, we go into the studio behind Spider-Man, and find out why they think the character is so relatable.
Spider-Man's video game history isn't quite as dense as his comic book history, but it's getting close. Here's a look at the web-head's evolution in the interactive medium.