Battlefield 6 hits the ground running with a 64-player multiplayer suite full of dazzling sandboxes just waiting to be leveled, but not every part of the package is as effective.
Combining classic fantasy brawler mechanics, top-notch art and music, and a roguelite progression loop add up to an incredibly fun cooperative adventure.
Join Cameron Christian, game director at Insomniac Games, as he walks us through how he and his team built upon the engaging combat system of the original!
Anything but speed in the new Doom games is antithetical to the experience it’s pitching its players. So why does the new Doom DLC keep slowing me down?