Across 380 issues, we’ve been honored to showcase many of the most influential and celebrated titles in video game history on the covers of Game Informer magazine.
After creating some of the most beloved games of all time, a studio led by former BioWare employees is aiming to craft the next great sci-fi RPG: Exodus.
Moving in Blood Dungeon is fun and it sets the game apart within the genre and demands enjoyable skill from the player, but some balance annoyances keep the game from soaring.
Madden NFL 27 can offer up unforgettable moments through gameplay, but when it comes to being the coach/GM of a team or its superstar, it doesn’t fully deliver.
This week's show features talks on Half-Life: Alyx, some of our favorite picks for games of the year, and community emails. We also have a chat with Justin Leeper, who did performance capture for Kojima's Death Stranding.
Join us for the archive of our 2019 Extra Life live stream with all the karaoke belting, bug-eating, sleep-deprived insanity you've come to expect from Game Informer.
Stonemaier Games’ latest board game draws inspiration from Civilization and other simulations of human history, but charts its own course for emergent storytelling and strategy
We talk about our experience with Stadia, news from Microsoft's X019, playing Shenmue III, plus community emails and part two of our Game of the Year team discussions.
We asked Final Fantasy VIII's original director, Yoshinori Kitase, about his behind-the-scenes stories from the development this classic school-focused RPG.
Half-Life fans have long waited for a conclusion to Half-Life 2, and Valve may finally be coming around on the idea of returning to this beloved story.