Taking cues from the likes of Hollow Knight and Ori, this punishing platforming and exploration game is well worth your time if you're up for a big challenge.
We caught up with Metaphor: ReFantazio director Katsura Hashino more than a year following his latest hit to further explore the themes of the sweeping adventure, discuss his involvement with Persona, and learn more about what’s next.
Several good and a few bad ideas help the event close out the game’s first year, and offer insight into where Bungie hopes to take the ongoing experience.
The world is teeming with freelancers, and Odyssey’s new loop of finding, fighting, and recruiting (or eliminating) them could be the game’s most enticing feature.