Taking cues from the likes of Hollow Knight and Ori, this punishing platforming and exploration game is well worth your time if you're up for a big challenge.
Like the blood and guts that fuse to create the unholy monsters that fill its action-heavy moments, that story and combat come together to deliver a catharsis of destruction I was delighted to be part of.
We caught up with Metaphor: ReFantazio director Katsura Hashino more than a year following his latest hit to further explore the themes of the sweeping adventure, discuss his involvement with Persona, and learn more about what’s next.
I’ve spent several hours with this co-op friendly adventure, and while I’m not ready to put down the controller, I’m unsure how long this loot grind will keep me interested.
The presence of the SUV-sized creatures doesn’t have to be a deal-breaker in Obsidian’s upcoming survival adventure, thanks to a special arachnophobia mode.
The game's producer and co-director elaborate on their goals and decisions during development, as well as how they hoped fans would respond to that mysterious ending.