U.K.-based developer Rare asks the Kinect for Xbox 360 Facebook community what exactly they wanted to know about the upcoming launch title, Kinect Sports.
The greater Tokyo area is a wonderland of sights and sounds that match our nerdy interests. Check out our photo gallery for Annette and Meagan's game-related adventures in Japan.
In another shotgun Microsoft interview, we talk with Kinect creator Kudo
Tsunoda about the casual versus core school of thought and the “go big
or go home” approach to integrating Kinect technology.
We were given a brief opportunity to talk to each of the visionaries
about inspirations for Shadows, how their unique design mantras will
manifest in the game, and exactly what a "Psychological Action Thriller"
entails.
A tweet by product designer Takahiro Amano from the Japanese peripheral
maker KeyFactory describes his products as going on sale November 20, "simultaneously with the Nintendo 3DS launch in Japan."
A former Zynga employee recounts that not all is well in the casual kingdom. In fact, the
anonymous source goes as far as to call the studio “one of the most evil
places I’ve run into.”
Both the cartoon
and game take a lighthearted approach to crime fighting more in tune
with Adam West’s live-action show from the ‘60s. Cheesy one-liners are
thrown as often as punches, but they elicited genuine laughs.
In a similar way to InfiniteContinue’s abstract Street Fighter art,
SoundOfDesign’s (Ty Lettau) simplified “Cartooned” collection takes
character’s we’re familiar with and puts a unique twist on them.