While writing an article for the magazine about great features in fighting games, I thought
of gameplay elements in the past that were a detriment to the
experience.
Halfbrick Chief Creative Officer Luke Muscat hosted a GDC session today about the iOS updating process, and it coincided with the announcement of Jetpack Joyride’s biggest update yet.
The Kinect/controller hybrid was on display at Microsoft's Spring Showcase, and we had a chance to try out the novel motion controls. Also check out the game's new trailer.
The long-running series has an opportunity to utilize Vita's hardware in
an effort to shake up the familiar gameplay of the series. While it does feature hardware-specific elements, they’re (more often than
not) detrimental to the experience.