Though not every part lives up to the high bar set by its main gameplay, Australia Did It is ultimately defined by its creative combination mechanics, improvisational gameplay, and outstanding turn-based defense system.
Though not every part lives up to the high bar set by its main gameplay, Australia Did It is ultimately defined by its creative combination mechanics, improvisational gameplay, and outstanding turn-based defense system.
Rhythm Heaven Groove is not my favorite in the franchise, but it makes me just as happy, proud, anxious, and angry as all the previous games in the series.
Hi-Fi Rush finds a magical sweet spot between rhythm games, stylish action, and lighthearted, character-driven platformers we don't see very often anymore, and by every measure, it comes out on top.
Megamix is the best in the series so far thanks to improvements in the
rhythm gameplay and a greatest-hits attitude toward its collection of
minigames.
Guitar Hero Live is innovative and surprising, with a huge library of potential songs, but the game is constrained by a confusing system of in-game microtransactions.
While Dancing All Night certainly has its fun moments and cool surprises, it's far from Atlus' best effort, falling flat with its music selection and frustrating interface.