In the latest Heavy Hitters video, Irrational introduces us to the creepy new enemy type. In the days before video sentries, the solution on Columbia involved human experimentation.
In the latest Heavy Hitters video, Irrational introduces us to the creepy new enemy type. In the days before video sentries, the solution on Columbia involved human experimentation.
In the latest Heavy Hitters video, Irrational introduces us to the creepy new enemy type. In the days before video sentries, the solution on Columbia involved human experimentation.
Irrational Games set out to expand the enemy roster in BioShock Infinite. A new dev diary shows off one of the results, a clockwork George Washington with a Gatling gun and no sense of fear.
Irrational Games set out to expand the enemy roster in BioShock Infinite. A new dev diary shows off one of the results, a clockwork George Washington with a Gatling gun and no sense of fear.
Irrational Games set out to expand the enemy roster in BioShock Infinite. A new dev diary shows off one of the results, a clockwork George Washington with a Gatling gun and no sense of fear.