Spider-Man's last game involved lots of corridors and locked doors, but Beenox and Activision are bringing Spider-Man back to the open-world genre with the next installment.
Spider-Man's last game involved lots of corridors and locked doors, but Beenox and Activision are bringing Spider-Man back to the open-world genre with the next installment.
Spider-Man's last game involved lots of corridors and locked doors, but Beenox and Activision are bringing Spider-Man back to the open-world genre with the next installment.
I recently got my hands on the game's high resolution rerelease on PSN
and XBLA, and the inventive graffiti-tagging romp still plays and looks
terrific.
I recently got my hands on the game's high resolution rerelease on PSN
and XBLA, and the inventive graffiti-tagging romp still plays and looks
terrific.
Gearbox's Anthony Burch and Scott
Kester explain the approach behind Borderlands 2's new characters,
the size of the game world, and whether or not the first game’s
characters will be playable.
Gearbox's Anthony Burch and Scott
Kester explain the approach behind Borderlands 2's new characters,
the size of the game world, and whether or not the first game’s
characters will be playable.
Gearbox's Anthony Burch and Scott
Kester explain the approach behind Borderlands 2's new characters,
the size of the game world, and whether or not the first game’s
characters will be playable.