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BioShock 2 Designer Recreates Rapture’s Arcadia In Doom II

by Matt Helgeson on Mar 05, 2010 at 11:24 AM

BioShock and BioShock 2 level designer Jean-Paul LeBreton isn’t one for rest. Even though he just helped ship one of the year’s most anticipated sequels, he wasn’t ready to hit the beach. Instead, he took on a personal project, recreating one of the most stunning areas in Rapture, Arcadia, with the Doom II engine. As you can see, he did an excellent job, and you can actually download the map for play in link on his blog.

LeBreton created this old-school version of Arcadia using the SLADE Doom map editor.

Wonder how a Big Daddy would fare against a BFG?

[Thanks for the news tip, DuckReconMajor!]