We recently spoke with the Exoprimal development team and asked how Capcom's proprietary engine can make a game like Resident Evil 4 remake, Street Fighter 6, and Ghosts 'n Goblins Resurrection.
Madden NFL 27 can offer up unforgettable moments through gameplay, but when it comes to being the coach/GM of a team or its superstar, it doesn’t fully deliver.
Marcus, Charles, and Eric discuss a few early previews of some of fall's big games, then discuss fighting superheroes and retiring to a cozy farming life.
Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
Madden NFL 27 can offer up unforgettable moments through gameplay, but when it comes to being the coach/GM of a team or its superstar, it doesn’t fully deliver.
The Ubisoft and Apple TV+ show focuses on game development and enlists some top-tier talent in Alway Sunny’s Rob McElhenney, Megan Ganz, and David Hornsby. We sat down with the trio.
During an investor discussion, Nintendo president Shuntaro Furukawa said Switch will remain the company's focus for years to come, even with new competition in the market.
We talk to Blizzard about how Reforged is different from that last time we saw it, and why the team decided to remain so faithful to the original game.