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How Is Capcom's RE Engine So Versatile?

We recently spoke with the Exoprimal development team and asked how Capcom's proprietary engine can make a game like Resident Evil 4 remake, Street Fighter 6, and Ghosts 'n Goblins Resurrection.
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Replay – Castle Crashers

To celebrate The Behemoth's return to the scene, the Replay crew is looking back at the game that cemented the studio as a force in the indie scene.