The Video Games And More You Should Play This Weekend – August 14, 2026
This weekend we are suggesting a lot of new games that are heavily inspired by specific old games. Agent 64 and Wild Blue Skies are GoldeEye/Perfect Dark and Star Fox 64 throwbacks respectively. Even Duskfade has some real original Kingdom Hearts energy to it, though it is more of an action platformer than an action-RPG.
But we also have a new Madden, which I suppose you could make an argument is technically a remake of an old game. It's just one they've been remaking for a really long time. You can read our Madden review here, which has an exciting byline if you've been a fan of Game Informer for many years. We're happy to have new words on the site from Matthew Kato!
Before we get to our weekend suggestions, here are some of the biggest stories we posted this week.
- Finn Wolfhard Prefers Grass Type Pokémon And Classic SNES RPG Soundtracks
- Wild Blue Skies Review – Bland Homage
- Fire Emblem: Fortune's Weave Preview – A Slow Build That Hasn't Quite Hooked Me Yet (But I Want To Keep Playing)
- Star Wars Zero Company – XCOM Meets Star Wars In The Best Way Possible
- Capcom Had To Ask RE Engine Engineers To Create The ‘Dynamic Dismemberment System’ For Onimusha: Way Of The Sword
- Onimusha: Way Of The Sword Isn’t An Open World Game, And It Isn’t A Soulslike Either
Madden NFL 27
Super Mario Sunshine
Duskfade
If you've longed for the glory days of 3D action/platformers with cartoony characters, and you also can never shake that feeling that you wish Kingdom Hearts would just have another entry for you to play, then, wow, is this a good week for you. Duskfade wears its inspirations on its sleeve, offering a generally lighthearted romp through a colorful world, and plenty of pretty vistas to catch they eye.
The story is trite and simple, and the action sometimes feels a little floaty by modern standards. But it's all pretty much in line with expectations you might have if these sort of platformers were the games you enjoyed years ago. Set expectations accordingly, and it could be a wonderfully nostalgic ride to fill your weekend.
Wild Blue Skies
I admit that Wild Blue Skies did ultimately disappoint me. You can read my review right here where I wrote, "Bowie and pals’ adventure successfully impersonates the Star Fox 64 experience, but it’s an underwhelming impression. Nostalgic moments and satisfying action appear occasionally, but it pays homage to a fault and doesn’t find space to present its own personality. It has the unfortunate timing of releasing and being compared to this year’s Star Fox on Switch 2 – an excellent remake of Star Fox 64. But even if I did not have that game in my immediate memory, I would be hard-pressed to identify anywhere that it has improved on the genre with design lessons learned since 1997, or even risen to meet the ones that already existed even 30 years ago."
Now with all that said, I never want to turn someone away from a game that might apeal to their sensibilities. There is some real Star Fox 64 energy and flavors here and unlike the Switch 2 Star Fox remake from earlier this year, it is all new levels, characters, and story. It may look a lot like the Star Fox universe, but it is undeniably its own thing.
Agent 64: Spies Never Die
Released earlier this week, August 11, Agent 64: Spies Never Die is a transparent throwback to the Nintendo 64 Rare first-person shooter. If you love GoldenEye or Perfect Dark, take a look at Agent 64. It has low-poly graphics, the ability to hold all the guns you can carry, secret agent stuff, and enemies that roll into your line of fire, get shot while standing up, and then immediately fall over – all the hits basically. It even zooms into the back of the player's head at the start of each level. It's wonderfully nostalgic and doesn't concern itself too much with modern quality of life upgrades (though you do play with both control sticks).
Tabletop Pick – Dragon Eclipse
The tabletop world has seen no recent shortage of impressively large and robust board, miniature, and card games that carry a high price tag, but also deliver many hours of premium gameplay and storytelling. It's somewhat less common to find games of that caliber that are also relatively easy to learn and play, even for slightly less experienced players. One of my recent favorites in this regard is Dragon Eclipse, from the prolific team over at Awaken Realms. It's a cooperative campaign game specifically built to be played solo or with a partner.
You tame magical elemental creatures and set out to save your town while gradually unfolding a narrative, exploring a fascinating world, and confronting tactical combat scenarios. It's a gorgeous game laid out on the table, featuring evocative card art, incredibly detailed models/miniatures, and it's one of those games in which you always feel like you're making interesting decisions to push things forward. Beyond the campaign, it also includes modes of play for both competitive action and an interesting roguelite mode. Dragon Eclipse can be tricky to track down, but as of this writing, I've still found several stores carrying copies. It could easily become a new favorite if you're ready for diving deep into something new.




