We spoke with producers Eiji Aonuma and Hidemaro Fujibayashi remaking Ocarina of Time, what needed changing and what needed to stay the same, Easter Eggs, the Bombchu Bowling operator, and more.
We spoke with producers Eiji Aonuma and Hidemaro Fujibayashi remaking Ocarina of Time, what needed changing and what needed to stay the same, Easter Eggs, the Bombchu Bowling operator, and more.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
TimeShift developer Saber Interactive hasn’t been twiddling its
thumbs since it released 2007’s time warping shooter. Now the developer
is preparing to distort a different field of physics
BioWare and LucasArts have been slowly dribbling out info for their
ambitious MMORPG Star Wars: The Old Republic for months. The latest
droplets are a look at thegame's vision of Tatooine and another issue of prequel webcomic Threat of Peace.
Continuing our month of Dead Space 2 coverage, we'll be doing a special edition podcast focused solely on answering your questions. So, what do you want to know?
We scrubbed through the latest Battlefield: Bad Company 2 gameplay
video and called out a few of the things we noticed that have been
added, changed or returning from the previous title.
Today 2K's community site, Cult of Rapture, has released the list of Achievements and Trophies that you'll be able to earn when BioShock 2 hits shores in February.
Game Informer's executive editor Andrew Reiner shares his Assassin's Creed II theories, and the game's writer Corey May says he might not be far
off the mark.