Gears of War: E-Day innovates in all the right ways while keeping the core and heart of the franchise intact, stamping the series’ return with one of, if not its best, entries to date.
Gears of War: E-Day innovates in all the right ways while keeping the core and heart of the franchise intact, stamping the series’ return with one of, if not its best, entries to date.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Gears of War: E-Day innovates in all the right ways while keeping the core and heart of the franchise intact, stamping the series’ return with one of, if not its best, entries to date.
The e-book is a prequel to the events of BioShock Infinite, and it's being written by one of the writers from Irrational with guidance from Ken Levine.
Activision's Jorge Jimenez will lead the talk and tells GDC that his
presentation "will show high-quality next-generation shading driven with
a plausible game rig."
Richard Garriott's Austin home holds a ridiculous amount of curios, oddities, collectibles, and more. See some of the highlights in a short documentary.
We spoke with the game's director to learn how the team approached the game's iconic characters, memorable battles, and a fantastic item called the Mithril Disco Phial.
Daisuke “Pixel” Amaya is best known for creating the indie game Cave
Story, but Amaya is a prolific designer with many other projects and two
of his other games are making their way to 3DS.